Visuals of AC utilize the potential of DirectX 11, including technologies such as blur, HDR, dynamic lighting, and real-time soft shading. On the basis of proprietary game engine, the developers were trying to build an advanced driving simulation model while maintaining high playability. The production of Assetto Corsa had been initiated in 2008, to which engineers and professional drivers were invited. The race tracks were (it is worth noting that the studio Kunos Simulazioni office is located in Vallelunga track) mapped with equally great care. Both their appearance, technical parameters, and driving physics were also certified by the manufacturers. ![]() All vehicles are mapped with attention to detail based on laser scans. ![]() In this game, there are licensed models of cars of different classes - from manufactured cars, through prototypes and conceptual model, to the racing legends of GT and Formula 1. The developers set themselves the goal of creating as realistic racing simulator as possible addressed exclusively for the PC, and utilizing the benefits of advanced graphics technologies. Assetto Corsa is a project of the independent Italian studio, Kunos Simulazioni, credited for netKar Pro and Ferrari Virtual Academy.
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